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  1. AD

    I've Created a WC4 HD Video Pack

    I don't know if they should be twice the size or why headers and metadata would make that much difference, but the number of files has to do with the way WC3 PSX handles the branching. The PC version has all the alternate takes in the same file but with flags for where each "shot" starts. It's...
  2. AD

    WC3 3DO codec, compression, decoding and comparison discussion

    Yeah, the blue space swirls in one of the previous screenshots definitely look better on the PSX. But in the same shot all the ships are a lot cleaner looking in the 3DO version. In general the "aliasing" on edges is overall better on the 3DO even on blue uniforms. I did up a few more...
  3. AD

    WC3 3DO codec, compression, decoding and comparison discussion

    I've put together a sample pack of the videos extracted from WC3 3DO, the WC3 3DO deo, and SWC for the 3DO which all - to my knowledge - have differing video formats despite having a *.mov extension. I've also included comm video files as well...
  4. AD

    WC3 3DO codec, compression, decoding and comparison discussion

    The test version seems to work: E:\wc3_3do\WC3Movies\deBUNtest.py E:\wc3_3do\WC3Movies\disc2mov.bun The simple BUN unpacker by EmuMuiscFan. BUN Loaded! Processing DIR_ Trunk... DIR_ Trunk payload length: 576 file_payload_begin: 0x25c file_payload_begin: 0x25c ['compression_type=0', ''...
  5. AD

    WC3 3DO codec, compression, decoding and comparison discussion

    Thanks, I'll have a look after work
  6. AD

    WC3 3DO codec, compression, decoding and comparison discussion

    The simple BUN unpacker by EmuMuiscFan. BUN Loaded! Processing DIR_ Trunk... DIR_ Trunk payload length: 576 file_payload_begin: 0x25c file_payload_begin: 0x25c ['compression_type=0\r', '\r', 'disc2mov.rsp\r', 'wc3-movies-sc_50.mov\r', 'wc3-movies-sc_51.mov\r', 'wc3-movies-sc_53.mov\r'...
  7. AD

    WC3 3DO codec, compression, decoding and comparison discussion

    I definitely wasn't putting two slashes in there when typing the line so I'm not sure why it was returning the error like that. Either way I just installed python instead which so far is working pretty good. However it is seeing videos in the disks 2 and 3 BUNs but doesn't seem to be actually...
  8. AD

    WC3 3DO codec, compression, decoding and comparison discussion

    This is awesome. Thanks for tackling this. However I'm running into some errors trying to do the version where I don't install python. If I use that do I need to have an AMD chip? (edit - I just installed python... it seemed simpler and it works so yay!) On another note the STR files in...
  9. AD

    WC3 3DO codec, compression, decoding and comparison discussion

    As it currently works, I'd agree, but I'm also curious about whether there weren't still bugs in HCls script. The 3DO may very well have some levels of processing that weren't present in his output. In the comparison shots captured from a 3DO there doesn't seem to be the level of noise...
  10. AD

    WC3 3DO codec, compression, decoding and comparison discussion

    Some comparison shots were posted by @EmuMusicFan in the other thread so I figured I'd include them here. The 3DO images are screencaptures of a youtube of an analogue capture from the video-out on a 3DO I've also taken the video sample HCl provided and put it side by side with the PSX...
  11. AD

    WC3 3DO codec, compression, decoding and comparison discussion

    Since ODVS' AI enhancement thread is getting a bit long and somewhat fragmented with a few different discussions happening, I figured I would break out and try and document what we *do* know about the WC3 3DO video in one place. Over the years various people have made good progress on decoding...
  12. AD

    I've Created a WC4 HD Video Pack

    If someone wants to take a crack at making a 'de-bun' tool for WC3 3DO someone has already done a little bit of digging into explaining the format. With a debun tool I could post a few sample videos for people with real programming skills to play with instead of trying to play with a huge...
  13. AD

    I've Created a WC4 HD Video Pack

    I may have had permissions messed up before. Try the link again. If it still won't let you, then I can try and regenerate the link. As for the files they are the exact files you'll find in the PSX LIB files. There should be no difference than what's on your disks. You will have to use HCl's...
  14. AD

    I've Created a WC4 HD Video Pack

    WVEs for you: https://drive.google.com/file/d/1thJocePjc6tnigWs04bvAHWnYHdpRAa4/view?usp=sharing (hopefully i didn't miss any)
  15. AD

    I've Created a WC4 HD Video Pack

    For 3DO files, you first need to extract everything from the disks. The disks as-is and disk images aren't directly readable on a pc. You can probably make an ISO without too much issue but that still won't help you. You can extract the files to something usable with tools like unCD-ROM (I...
  16. AD

    I've Created a WC4 HD Video Pack

    It's hard to say from a youtube video what's going on with the 3DO videos. It would be good to know how they captured them (though I suspect they probably just screencaptured an emulator). Either way in the shots, it's clear in each sample that the reds are way cleaner than the PSX version...
  17. AD

    I've Created a WC4 HD Video Pack

    Your WC4 efforts were always the best of the bunch, but even here this is much more pleasant to me with almost none of those shimmery distracting bits that bugged me before. Great work! If they all turn out as good as this one, then I think "mission accomplished". The WC videos are a vast...
  18. AD

    Early '90s Clip Art Flies Into the Future (June 19, 2020)

    I don't think I've looked at the nose art in any great detail really before. It's interesting that Blair's nose art is a two headed dragon over a cross. It's kind of symbolic of his internal strugle between his Pilgrim heritage and his more "human" side. There's also several multiheaded...
  19. AD

    I've Created a WC4 HD Video Pack

    \ WC3 3DO is definitely playable with an emulator. For best results though with the AI upscaling we would want to be able to play the video files from the 3DO on their own without relying on screen capturing the emulator. We have them extracted and all, the big challenge right now is getting...
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