Recent content by lorddarthvik

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    Need creative suggestions

    @ Bandit LOAF: If you'd cared to pay some attention, you could notice that "realistic" in this case is applied as seen "realistic" in the movie, and "realistic" as belivable to even a complex human mind, not just to some 15y.o. fanboy. It means making the totally cartoon style original modell of...
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    Need creative suggestions

    Thanks for the shots. I'll try to build it when I got the time. Sweet memomriez of a great game, I can still remember the sound of the water dripping, into the bucket... 40torp tubes? Wow, if we take the movie type torps (1shot/1cap-ship) this ship could 'v won the war on its own :D Well, as...
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    Loading Screen Artwork

    Love the artworks guys! 2 jalthi will cut my throat? That sounds like a good game in the making at last! I really really hated the prophecy style. Fighitng in Prophecy felt like a hack'n'slash, point'n'click game. Haveing a game like wc1 or 2 where you had to concentrate on multiple targets at...
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    Need creative suggestions

    I would appreciate those screenies, that would help alot. I would modell the inside for you :D It would be nice to see a completed high detail Tigers Claw at last. Max booleans are finally patched for those who use the newest Max For the subscribers (constant buyers). It's a third party...
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    Numbers Don't Win A Battle (January 10, 2006)

    Yup. Well, if I would need to give a reasoning to this unnecesary motion, I would say this: While in space, on patrol for example, you don't need to fly to a point in space, you rather need to fly to an area. So, there's no need for such precise control. And, if your ship could fly a totally...
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    Bloodrayne Bombs At The Box Office (January 9, 2006)

    Oh, now that looks like another game-movie I don't want to see. I played only a very little of the game, so I don't expect that either the story or the acting is better in this one then in for example in Tomb Raider. Narnia looks interesting, but I jsut can't coop with the child actors. I'v...
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    Creating an animation.

    Another experimental shot, this time at creating an inside for a cap-ship. I'm haveing numerous errors due to 3DSMax's badly programmed boolean operators. Nothings inside yet, so you won't see anything too interesting on the pictures yet. There are 3 levels, each wioth its own 1 big room. I'll...
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    Numbers Don't Win A Battle (January 10, 2006)

    I too noticed that the lasers look very grey, like they'r planes textured like a laser shot, and haveing transparency. For me, the size of the shots was allright, I would suggest to add a shaper glow. Maybe that would help? About the movement thing. Well, have you ever tried flying in formation...
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    Klavs Models Models of Models (January 11, 2006)

    I can only shadow the same thought, it looks really really great! All the models are looking very "human"/real with this new grey paintsheme and with the great plateing on the texture! While watching the wc movie today, I was wondering why no one came up with such an idea... It would have made...
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    Need creative suggestions

    External spot lights! for the runway, and the markings at least. Thats some "human" thing also about space ships :D But thats for later. I caunted the side rocket launches in the movie, and it ranged from 10 to 15 depending wich scene I look at. Fromt he top view its deffinetly 12, so that...
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    Need creative suggestions

    Looking great! Well, making rooms insode would be an overkill, but... I would be happy to do it :D You have overdetailed the wundows allready, whí not make some inside for the ship then? Of course, just after the outside is finished. An inside gives a special eralisitc fell about anyhting. I'v...
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    Need creative suggestions

    Yep, thats a good idea with wings housing sensors and ECM. And you'r right about filling the empty spaces, that's something that can be a pain later. As for the front launchers, it's your ship, so place it where you think it looks ok! I'd still stick to the 2 tubes in the sidewall, and 2 or more...
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    Arrow 3D model

    Looking good, but a bit too much ambient lighting maybe. The shadow of the arrow looks way too light/soft. There's not enough contrast, it seems. What lighting you used?
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    Creating an animation.

    Thatnks for the tip Sonic TH . Allhtough, I can't use the 3d method for the same reason (high oply count, slow render). I worked with "cards" earlier, and I wasn't happy with the result. Its my only chance now to get grass tough. Updats later. And if you like, check the blowup anims above, I'd...
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    Need creative suggestions

    @ ChrisReid: Yes, I understad what you mean. Ok, lets put this aside. (I never had to face the problem of "free creativity" on my forums, no one wanted/could redesigns a SpitfireMKix for example. There were some issues with skinning the planes though :D) So, what do you think about the torp...
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